Video Documentation

Learn SHAPES,
one topic at a time.

A complete learning path for the SHAPES toolset, from the interface basics through shape drivers, weights, and setup transfer. Pick a topic, or browse the full series below.

53Videos
14Topics
3 h 06 mTotal runtime

Note on Software Version: These tutorials were recorded in an earlier version of Maya. The interface looks a little different today, but SHAPES works the same way it always has, and every workflow shown here applies to current Maya releases. An updated series is planned.

01

Interface and Features

2 videos · 05:15 min
02

Create and Edit Blend Shape Targets

9 videos · 27:06 min
03

Organization

2 videos · 05:04 min
04

Extended Functionality and Actions

3 videos · 08:01 min
05

Shape Driver

9 videos · 27:19 min
06

Shape Sequence

1 video · 04:49 min
07

Combos

3 videos · 05:25 min
08

Mirroring

3 videos · 09:33 min
09

Blend Shape Weights

7 videos · 26:42 min
10

Region Map

1 video · 07:08 min
11

Animation

2 videos · 06:08 min
12

Driven Set

3 videos · 14:29 min
13

Export and Transfer

5 videos · 13:05 min
14

SHAPESBrush

3 videos · 25:54 min

Community

Additional learning

Andrew Silke SHAPES learning series — free overview videos and a complete workflow course

Andrew Silke offers a free series of videos giving an overview of SHAPES, covering the fundamentals of the toolset. He also offers a complete SHAPES tutorial series covering an entire workflow. For more information, contact Andrew through his website at create3dcharacters.com.

Joe Daniels Sculpt fixes for animators — corrective blendshapes on a shot-by-shot basis

Joe Daniels shows an introduction to creating corrective blendshapes for animators, covering how to improve rig deformation on a shot-by-shot basis.

Videos open on YouTube in a new tab. The additional learning videos open on Vimeo.