Note:
Due to the transfer of the SHAPES brush settings to the Maya tool settings window the current installation does not include a SHAPES brush shelf button anymore. The brush can now be activated through the brush button below the target list and the tool settings window can be opened with a double-click.
Any existing brush shelf button keeps its behavior as long as the SHAPES brush plug-in is loaded. To make it work in any case change the button command to SHAPESBrush;
New
- new shot fix feature for corrective animation
Updated
- new weight driver options for translation and custom ramp interpolation
- symmetry improvements for the SHAPES brush
- the SHAPES brush tool settings are available through the Maya tool settings window
- unassigned/partial region map weights can now be displayed as a color ramp
- unassigned/partial weights can be assigned to any region on object or vertex level
- auto distribution for unassigned/partial weights
- region extraction now supports in-between shapes
- option to toggle between black/white and color feedback when painting regions
Fixed
- error when trying to send the sculpt mesh to zBrush
- error when a target channel name contains a dash
- error/crash when a target channel with a live mesh connection is selected and edit mode is entered
- live mesh connections can get disconnected under certain conditions
- error when mirroring a shape in order based mode
- weight driver attributes are not in a layout for Maya 2015 and below
- error using a node as a shape driver when message attributes are present
- error when exporting the setup and node names already exist in the scene
- flushing a region map with white doesn’t store the new values
- reducing region map weights leads to unassigned weights
- when transferring the setup to a hires mesh deformation artifacts can appear because of the used wrap deformer